


March with the machines of Moloch, leading its army toward setting the new world order.īecome Borgo and unite the forces of the mutants who spread terror in the wastelands. Prove that you have what it takes to survive: Play solo against an AI opponent or against a human player in an asynchronous cross-platform multiplayer mode. Choose one of the 4 unique factions-Moloch, Borgo, The Outpost, The Hegemony-and defeat your opponent in tactical warfare. Score and synopsis: ( Click here for an explanation of these review categories.Control an army struggling for survival in the post-apocalyptic world. If the game sounds interesting to you, you should give it a try. If you are looking for a fun and unique skirmish game that plays well with two to four players, I highly recommend Neuroshima Hex. The difference between this edition and the last one is the art, a couple small rules changes and the included Doomsday army and the solo mode. You set up the board based on the card and must figure out how to win the battle. On top of the unique armies there are also a few different game modes for three and four players. There are five armies and each plays differently. The first thing I like about Neuroshima Hex is the variety that comes in the box. The art looks good and the rules are full of examples. The components for this game are excellent. You must pay attention to position and initiative order to play well. Neuroshima Hex is a fun, fast-playing, tactical skirmish game. If no one’s headquarters is destroyed the player whose headquarters has the most hit points remaining wins. If this occurs your opponent gets on more turn and then you have a last final battle. The game can also end if you play your last tile.

Your headquarters start with 20 hit points and the first player to eliminate their opponent’s headquarters wins. Headquarters have initiative zero and attack all adjacent enemies. Units with the highest initiative simultaneously attack first and you keep going down the initiative order until all units have attacked. You also have modules that can increase adjacent unit’s initiative or damage.īattles occur once the board is full or if you play a battle action tile. They might have ranged or melee attacks and they have a number showing the unit’s initiative order. Units can attack enemies on certain sides of its hex. Your army tiles are the heart of this game some are actions and others are units. If you draw three action tiles you may discard them and draw three new ones. Then you discard one and play one or both remaining tiles. Then on your turn you draw up to three army tiles. You must destroy your opponent’s headquarters to win.Īfter choosing the faction you want to play you place your headquarters on the board.
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In Neuroshima Hex you play one of five factions. Whether your headquarters survives and how many points it has remaining will determine if you win. Neuroshima Hex is a hex-based skirmish game for two to four players.
